Bedrock Robotics
2027 Internship Software Engineer, Fleet Platform
New York, NY. Posted a month ago
The role
You will design, build, and ship a critical internal tool end to end to address challenges in the robot lifecycle. You will work with cross-functional teams to manage a growing fleet of autonomous machines.
What you will do
- Understand, design, and build an internal tool that addresses a key challenge in the robot lifecycle
- Interview users to translate pain into requirements
- Build the tool end to end including data, backend, and interfaces
- Instrument usage to measure effectiveness
- Iterate fast on real feedback from real operators
- Document and hand off the tool
Required qualifications
- Currently pursuing a BS or MS in computer science, software engineering, or a related field, or equivalent hands-on building experience
- Ability to design and build full-stack software applications
- Proficiency in at least one high-level programming language (Python, Rust, C++, TypeScript, etc.)
- Product sense: you'd rather ship the useful version than the elegant one
- Comfort working with ambiguity and defining your own scope
- Clear communication with teams outside engineering
Nice to have
- Experience with data visualization or operational dashboards
- Experience shipping software to production
- Exposure to fleet telemetry, IoT, robotics, or operations tooling
- Familiarity with cloud infrastructure and CI/CD
Before you apply
- Designed strictly for students (undergraduate or graduate)
- Opportunities for full-time conversion are highly limited
About the company
Bedrock retrofits heavy equipment contractors already own, starting with excavators, to bring autonomy to the built world. The team includes veterans who helped launch Waymo, scaled Segment, and grew Uber Freight.