Believer
Environment Art Lead
Remote. Posted a month ago
The role
This person will build biomes, architecture, set dressing, materials, and hero spaces in Unreal 5. They will also lead the environment discipline by providing style guidance, feedback, and managing the pipeline from concept to engine.
What you will do
- Create final-quality environment assets and scenes in Unreal Engine 5
- Collaborate with the Game Art Director, Concept Artists, and other game leads
- Provide regular style guidance and feedback to environment artists
- Review environment assets to ensure they meet quality standards
- Represent environment art in planning and scope work with production
- Manage the Environment Art team
- Coordinate with outsourcing or freelance partners
- Stay up to date with industry trends and advancements in environment art
Required qualifications
- 6+ years of experience in environment art creation for games
- At least one shipped title where you owned significant environment work end to end
- Deep Unreal Engine experience including level building, material editor, and Lumen/Nanite-era lighting
- Working understanding of how art decisions affect the frame budget
- Proficiency in Photoshop, ZBrush, Substance Painter and Designer, and Maya, Blender, or 3DS Max
- Modular kit-building and trim-sheet workflows
- Excellent communication, mentorship, and collaboration skills
- Comfort working remotely and asynchronously across time zones
- Small-team experience
Nice to have
- In-engine work and breakdowns
Benefits
- Great compensation package and equity
- Medical, dental, vision, short-term disability, long-term disability, and life insurance
- Believer pays 100% of monthly costs for insurance plans
- 10 observed holidays
- 10 days for Winter Break
- Take What You Need PTO policy
About the company
Believer is a global games company headquartered in Los Angeles, California. They are a company for Gamers dedicated to player-first development.