Biggergames
Level Designer
Istanbul. Posted 2 months ago
The role
Level Designers design, build, test, and improve levels for games. You will work with Product Managers, Game Developers, and Game Artists to shape the player experience.
What you will do
- Design, build, test, and continuously improve engaging levels for our games
- Balance difficulty and progression to create a smooth, challenging, and enjoyable player experience
- Analyze player behavior, game metrics, and level performance to identify opportunities for improvement
- Combine creativity and data to iterate on existing levels and create new gameplay experiences
- Collaborate closely with Product Managers, Game Developers, and Game Artists to bring levels and gameplay ideas to life
- Playtest levels regularly and fine-tune them based on player behavior, data, and team feedback
- Contribute new ideas for game mechanics, features, and level design improvements
- Follow the puzzle and hybrid-casual market closely to understand emerging mechanics, trends, and player expectations
- Contribute to improving our level design tools, workflows, and processes
Required qualifications
- Bachelor’s Degree in a related field
- 2+ years of experience in Level Design, Game Design, Product, or a similar role in the mobile gaming industry
- Strong understanding of puzzle game mechanics, level progression, and difficulty balancing
- Analytical mindset with the ability to interpret game data and turn insights into design decisions
- Good understanding of player behavior, engagement, and retention
- Strong sense of gameplay experience with great attention to detail
- Ability to rapidly test, iterate, and improve ideas based on data and feedback
- Strong communication and collaboration skills
About the company
Bigger Games Level Designers combine creativity, player understanding, and data to craft engaging experiences for chart-topping games.