Oligo

AI Space Systems Software Engineer

Hawthorne. Posted 15 months ago

The role

You will build multi-agent AI systems to simulate, evaluate, and redesign spacecraft configurations. You will develop LLMs and VLMs to parse technical documents and automate model based systems engineering.

What you will do

  • Construct multi-agent AI systems that simulate, evaluate, decompose, and iteratively redesign spacecraft configurations.
  • Contribute to infrastructure for automated, high-context model training using flight data and simulations.
  • Build and fine-tune LLMs and VLMs to parse technical documents into formal constraints and schemas.
  • Develop models that detect contradictions or gaps in requirement sets.
  • Help construct a multimodal training dataset from text, diagrams, and system specs.
  • Design a formal representation of system architecture knowledge.
  • Contribute to automated generation of interface tables, block diagrams, FMEAs, and verification specs.
  • Integrate models into Zenith's payload ingestion and system decomposition pipelines.
  • Collaborate with spacecraft engineers, systems architects, and test leads.
  • Optionally support go-to-market initiatives including demo preparation and customer onboarding automation.

Required qualifications

  • Bachelor’s/Masters degree (or final semester) in Computer Science, ML/AI, Engineering, or a related technical field (or willing to leave existing program)
  • Experience in ML/AI through research, personal projects, or internships
  • 2+ years of experience building advanced ML systems (deep learning, RL, planning, or LLM agent frameworks)
  • Strong proficiency in Python, including PyTorch, JAX, or TensorFlow, and modern tooling (e.g., LangChain, Ray, FastAPI, DVC, Docker)
  • Experience working on one or more of the following: Vision-language models, Reinforcement learning for constrained optimization or control, Simulation-aware ML pipelines, physics-informed ML, or surro
  • Clear written and verbal communication skills

Nice to have

  • Hands-on ability to prototype, build, and debug hardware systems
  • Familiarity with spacecraft concepts, astrodynamics, or control systems
  • Experience working with structured engineering artifacts (ICDs, requirements tables, CAD trees, verification matrices)
  • Background in MBSE or spacecraft architecture design tools (e.g., Capella, CORE, or internal tooling)
  • Interest in aerospace design processes including thermal, structural, or power subsystem allocation
  • Experience with project teams, technical clubs, or cross-disciplinary engineering efforts focused on space or robotics
  • A passion for building AI that engineers can trust

Benefits

  • Equity
  • Unlimited PTO
  • Medical (Platinum coverage)
  • Vision Insurance
  • Dental Insurance
  • Catering provided on-site everyday

About the company

Oligo is building a manufacturing-in-the-loop foundation model to automate spacecraft design and production worldwide. Their team consists of ex-MIT, Harvard, and NASA JPL members.

AI Space Systems Software Engineer at Oligo | JobZoey