Mecka.Ai
Research Scientist – Full Body Motion
Toronto GTA, Remote. Posted a month ago
The role
You will build a model to replace current pipelines by generating full-body pose from partial egocentric evidence. This involves training generative motion models and implementing physics-based tracking or contact-aware optimization.
What you will do
- Train generative motion models like diffusion, autoregressive or masked on mocap-scale and rig data.
- Implement physics-based tracking or imitation in simulation or contact-aware optimization.
- Deliver per-frame foot and body contact and the ground plane with calibrated confidence.
- Develop MHR / SOMA-X native output including pose priors and constraints.
- Define lower-body, feet and contact metrics and commission captures.
- Prototype and deliver runnable models to production owners.
- Publish research findings.
Required qualifications
- PhD or equivalent body of work in physics-based character animation, human motion generation, or 3D human pose and shape.
- Publications at SIGGRAPH / SIGGRAPH Asia, CVPR / ICCV / ECCV, NeurIPS / ICLR or CoRL.
- Experience training diffusion, autoregressive or masked motion models on mocap-scale data conditioned on constraints.
- Experience with motion imitation and tracking for simulated humanoids in the DeepMimic / AMP / MaskedMimic lineage.
- Comfortable in Isaac Gym / Isaac Lab or MuJoCo with reinforcement learning at scale.
- Knowledge of SMPL-X, MHR or SOMA-X, retargeting, and contact and collision modelling.
- Clean PyTorch research code.
- Ability to work on noisy, real, large-scale data.
Nice to have
- Egocentric or partial-observation full-body estimation
- Human–scene interaction and contact: scene-aware motion synthesis, volumetric body models
- Motion cleanup or denoising of estimated or corrupted motion
- Reusable motion priors for control, generative controllers, or large-scale motion tokenisation
- Having shipped a research model into a product or a game engine
- Familiarity with Momentum / MHR tooling
About the company
Mecka AI is building the data infrastructure layer for robotics and embodied AI. They design and operate global systems for data capture, labeling, and hardware-enabled workflows for AI labs and robotics companies.