Mecka.Ai

Research Scientist – Full Body Motion

Toronto GTA, Remote. Posted a month ago

The role

You will build a model to replace current pipelines by generating full-body pose from partial egocentric evidence. This involves training generative motion models and implementing physics-based tracking or contact-aware optimization.

What you will do

  • Train generative motion models like diffusion, autoregressive or masked on mocap-scale and rig data.
  • Implement physics-based tracking or imitation in simulation or contact-aware optimization.
  • Deliver per-frame foot and body contact and the ground plane with calibrated confidence.
  • Develop MHR / SOMA-X native output including pose priors and constraints.
  • Define lower-body, feet and contact metrics and commission captures.
  • Prototype and deliver runnable models to production owners.
  • Publish research findings.

Required qualifications

  • PhD or equivalent body of work in physics-based character animation, human motion generation, or 3D human pose and shape.
  • Publications at SIGGRAPH / SIGGRAPH Asia, CVPR / ICCV / ECCV, NeurIPS / ICLR or CoRL.
  • Experience training diffusion, autoregressive or masked motion models on mocap-scale data conditioned on constraints.
  • Experience with motion imitation and tracking for simulated humanoids in the DeepMimic / AMP / MaskedMimic lineage.
  • Comfortable in Isaac Gym / Isaac Lab or MuJoCo with reinforcement learning at scale.
  • Knowledge of SMPL-X, MHR or SOMA-X, retargeting, and contact and collision modelling.
  • Clean PyTorch research code.
  • Ability to work on noisy, real, large-scale data.

Nice to have

  • Egocentric or partial-observation full-body estimation
  • Human–scene interaction and contact: scene-aware motion synthesis, volumetric body models
  • Motion cleanup or denoising of estimated or corrupted motion
  • Reusable motion priors for control, generative controllers, or large-scale motion tokenisation
  • Having shipped a research model into a product or a game engine
  • Familiarity with Momentum / MHR tooling

About the company

Mecka AI is building the data infrastructure layer for robotics and embodied AI. They design and operate global systems for data capture, labeling, and hardware-enabled workflows for AI labs and robotics companies.

Research Scientist – Full Body Motion at Mecka.Ai | JobZoey