Spaitial

Research Engineer - 3D Reconstruction

London. Posted a month ago

The role

The Research Engineer will advance the quality of 3D reconstruction from research ideas to working methods. This role involves working across geometry, appearance, materials, lighting, and large-scale environments using various reconstruction methods.

What you will do

  • Advance the quality of 3D reconstruction, from research ideas to working methods.
  • Work across the full range of reconstruction problems, including geometry, appearance, materials and lighting, sparse or incomplete observations, dynamic scenes, and large-scale environments.
  • Build and improve reconstruction methods across the full spectrum, from per-scene optimization to feed-forward models.
  • Stay at the frontier of scene representations, implement new ones as they appear, and adopt or extend them where they win.
  • Tune losses, priors, and optimization strategies to improve fidelity, robustness, and efficiency.
  • Build rigorous evaluations on public and internal benchmarks, and use them to drive decisions.
  • Collaborate with research and engineering colleagues to bring successful methods into production systems.

Required qualifications

  • Bachelor’s or Master’s degree, or equivalent experience, in computer science, computer vision, graphics, or a related field.
  • Deep, hands-on knowledge of modern scene representations, for example Gaussian splats and radiance fields, and the ability to weigh their trade-offs.
  • Hands-on experience across the reconstruction spectrum, from per-scene optimization to feed-forward models.
  • Solid understanding of multi-view geometry, camera models, and rendering.
  • Strong experience with deep learning frameworks, including large experiments and comparisons you can defend.
  • Strong coding skills, and the ability to take a method from a paper to a working implementation.

Nice to have

  • A PhD or publications in reconstruction

About the company

SpAItial is pioneering the next generation of World Models, pushing the boundaries of generative AI, computer vision, and the simulation of reality. Their mission is to redefine how industries generate and interact with physically-grounded 3D environments.

Research Engineer - 3D Reconstruction at Spaitial | JobZoey