Spellbrush
3D Game Programmer (Unity)
San Francisco or Tokyo, Remote. Posted 14 months ago
The role
You will grow a working prototype into a full 3D first-person adventure game. You will work with a lead Unity developer to integrate an in-house LLM storytelling system into gameplay.
What you will do
- Grow a working prototype into a full game
- Work alongside top otaku minds, AI researchers, and engineers
- Apply latest research results into the game
Required qualifications
- Love anime and the anime aesthetic
- Independently developed a 3D narrative game in Unity
Nice to have
- Game is first-person
- Good at 3D character animation
- Used mocap and understand the mocap workflow at a studio
- Assets on the Unity store
- Experience working with LLMs
Before you apply
- Visa sponsorships are available for qualified candidates
About the company
Spellbrush is a generative AI studio and the team behind niji・journey. Their mission is to use AI to bring characters to life and push the boundaries of narrative-driven games.