Supercell

AI/ML Engineer

Helsinki. Posted a month ago

The role

You will build and ship AI features and systems into live games and internal tools. You will perform applied engineering, manage evaluations, and fine-tune models to work at production scale.

What you will do

  • Build and ship AI features and systems end to end into live games and internal tools.
  • Do applied engineering that makes AI work in practice.
  • Own evaluation as a first-class deliverable by writing and maintaining benchmarks and regression suites.
  • Fine-tune, adapt, and distill models.
  • Make trade-offs on inference against parameter, latency, and battery targets.
  • Solve applied problems like making autonomous agents reliable and accurate.
  • Work closely with game and central teams, sometimes embedded with them.
  • Mentor junior AI/ML engineers through code review, pairing, and design discussion.
  • Stay at the frontier by reading literature and following major conferences.

Required qualifications

  • Strong, current command of modern generative methods at the applied level.
  • Track record of shipping LLM or generative AI applications in production.
  • Real software engineering depth.
  • Hands-on experience writing and maintaining benchmarks and evaluation frameworks.
  • Practical fine-tuning and model adaptation experience.
  • Sound judgment on inference trade-offs under compute, latency, and cost constraints.
  • Ability to work from broadly defined goals and drive work forward.
  • High EQ and credibility with makers.
  • Ability to mentor less experienced engineers with high ownership and humility.

Nice to have

  • Experience with agent frameworks, orchestration, or evaluation tooling at production scale.
  • Game industry experience, or a real appreciation for mobile.
  • Experience working alongside a platform or infrastructure team as an internal customer.

Benefits

  • Relocation support from a dedicated mobility team and partners.

About the company

Supercell is a games company from Helsinki, Finland, with offices in San Francisco, Seoul, Shanghai, and London. They make games like Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.

AI/ML Engineer at Supercell | JobZoey