Supercell

Product Manager, D2C

Helsinki. Posted 6 months ago

The role

You will take full ownership of a single game's direct-to-consumer business. You will work within a game team to grow D2C success by planning commercial and creative levers. You will partner with a central platform team to develop new features.

What you will do

  • Build and own the game's D2C Growth Strategy
  • Be accountable for KPIs like revenue share, conversion, and retention
  • Review performance regularly with game leadership
  • Design A/B tests and evaluate results with Analytics
  • Design the Store offer roadmap aligned with live ops
  • Partner with monetization leadership on economy impact
  • Allocate and manage the live ops budget for D2C activations
  • Partner with Marketing and Community to grow Store visits
  • Work with the central Store team to prioritize platform features
  • Write QA plans for Store activations

Required qualifications

  • Experience managing live game commercial operations such as monetization, live ops, or game product management
  • Strong commercial and analytical mindset
  • Ability to influence and mobilize cross-functional teammates without positional authority
  • Understanding of mobile gaming communities including creators, Discord, Reddit, and social channels
  • Operational discipline

Nice to have

  • D2C or web store experience in gaming
  • Experience running a P&L
  • Leading a business vertical
  • Managing a smaller game's commercial performance

Benefits

  • Compensation, work environment, and resources to succeed
  • Relocation support from a dedicated mobility team and partners

About the company

Supercell is a games company from Helsinki, Finland, with offices in San Francisco, Seoul, Shanghai, and London. They make games including Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.

Product Manager, D2C at Supercell | JobZoey