Supercell
Product Manager, D2C
Helsinki. Posted 6 months ago
The role
You will take full ownership of a single game's direct-to-consumer business. You will work within a game team to grow D2C success by planning commercial and creative levers. You will partner with a central platform team to develop new features.
What you will do
- Build and own the game's D2C Growth Strategy
- Be accountable for KPIs like revenue share, conversion, and retention
- Review performance regularly with game leadership
- Design A/B tests and evaluate results with Analytics
- Design the Store offer roadmap aligned with live ops
- Partner with monetization leadership on economy impact
- Allocate and manage the live ops budget for D2C activations
- Partner with Marketing and Community to grow Store visits
- Work with the central Store team to prioritize platform features
- Write QA plans for Store activations
Required qualifications
- Experience managing live game commercial operations such as monetization, live ops, or game product management
- Strong commercial and analytical mindset
- Ability to influence and mobilize cross-functional teammates without positional authority
- Understanding of mobile gaming communities including creators, Discord, Reddit, and social channels
- Operational discipline
Nice to have
- D2C or web store experience in gaming
- Experience running a P&L
- Leading a business vertical
- Managing a smaller game's commercial performance
Benefits
- Compensation, work environment, and resources to succeed
- Relocation support from a dedicated mobility team and partners
About the company
Supercell is a games company from Helsinki, Finland, with offices in San Francisco, Seoul, Shanghai, and London. They make games including Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.