Supercell
Gameplay Capture & Video Artist, Creative Studio
Helsinki. Posted 4 months ago
The role
You will capture high-quality gameplay footage and stills across various game titles. You will turn raw material into performance creative for channels like Meta, TikTok, and YouTube. You will also build AI-assisted creative tools into your workflow.
What you will do
- Capture high-quality gameplay footage and stills across Supercell titles
- Produce UA creative at volume using raw capture
- Build AI-assisted creative tools into everyday workflow
- Capture across multiple devices and platforms including iOS, Android, and PC
- Edit and enhance footage with sound, transitions, effects and pacing
- Work iteratively with UA by reading creative performance signals
- Collaborate across UA, marketing, brand and game teams
- Optimize and version content for different placements, formats and aspect ratios
Required qualifications
- Proven experience in gameplay capture and video editing for performance/UA creative
- Portfolio showing craft and understanding of what drives results
- Demonstrable evidence of pushing craft further than required
- Ability to capture polished footage across multiple games, genres and devices
- Expert proficiency with OBS Studio
- Expert proficiency with Adobe Creative Suite (After Effects, Premiere, Media Encoder)
- Hands-on experience or strong demonstrable aptitude with AI-assisted creative tools
- Strong feel for gameplay across genres
- Ability to produce high-quality creative quickly and at volume under tight, iterative deadlines
- Collaborative, data-aware mindset
- Strong communication and organizational skills
Nice to have
- Strong motion design, graphic design or animation skills
- Affinity for digital trends and memes
- Experience with Unreal Engine for gameplay capture, camera work or visual effects
- Experience in a high-volume creative testing environment
Benefits
- Relocation support from a dedicated mobility team and partners
About the company
Supercell is a games company from Helsinki, Finland, with offices in San Francisco, Seoul, Shanghai, and London. They make games like Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.