Voodoo
Game Designer - Midcore Games
Warsaw, Remote. Posted 22 days ago
The role
You will work in a newly established internal studio to improve a high-potential game prototype. You will define design pipelines, implement features, and own game balancing, pace, and feel.
What you will do
- Define a clear, cohesive design pipeline
- Pitch and implement big features to the team
- Own game balancing, pace, feel
- Back up ideas with available data points
- Deconstruct and analyze mobile games mechanics
- Get involved in UI, UX, Game Design, logic, and performance
- Fine-tune game balancing, pacing, and feel
- Benchmark the market to stay on top of new trends
- Create a playable prototype individually and within a team
Required qualifications
- At least 5 years of professional experience in Game Development
- At least 3 years as a game designer
- Experience working on mobile games, F2P or RPG
- Creative and hacker mindset
- Good sense of gameplay experience, and special attention to detail
- Communication skills in English, both written and verbal
- Knowledge of casual games
- Deep collaboration mindset
- Accountability, independence, and responsibility
- Eagerness to learn new ways to perform tasks
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations
Nice to have
- Proficiency in Unity
- Familiarity with Figma or similar visual collaboration software
- Experience in designing LiveOps for a live product
Benefits
- Best-in-class compensation
- Other benefits according to the country you reside
About the company
Voodoo is a consumer tech company founded in Paris in 2013. It is the #3 mobile publisher worldwide in downloads.