Voodoo

Game Designer - Midcore Games

Warsaw, Remote. Posted 22 days ago

The role

You will work in a newly established internal studio to improve a high-potential game prototype. You will define design pipelines, implement features, and own game balancing, pace, and feel.

What you will do

  • Define a clear, cohesive design pipeline
  • Pitch and implement big features to the team
  • Own game balancing, pace, feel
  • Back up ideas with available data points
  • Deconstruct and analyze mobile games mechanics
  • Get involved in UI, UX, Game Design, logic, and performance
  • Fine-tune game balancing, pacing, and feel
  • Benchmark the market to stay on top of new trends
  • Create a playable prototype individually and within a team

Required qualifications

  • At least 5 years of professional experience in Game Development
  • At least 3 years as a game designer
  • Experience working on mobile games, F2P or RPG
  • Creative and hacker mindset
  • Good sense of gameplay experience, and special attention to detail
  • Communication skills in English, both written and verbal
  • Knowledge of casual games
  • Deep collaboration mindset
  • Accountability, independence, and responsibility
  • Eagerness to learn new ways to perform tasks
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations

Nice to have

  • Proficiency in Unity
  • Familiarity with Figma or similar visual collaboration software
  • Experience in designing LiveOps for a live product

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

About the company

Voodoo is a consumer tech company founded in Paris in 2013. It is the #3 mobile publisher worldwide in downloads.

Game Designer - Midcore Games at Voodoo | JobZoey