Voodoo

UI/UX Artist - Paper.io 2

Paris, Remote. Posted 5 months ago

The role

You will support the Art director in the ideation and execution of the game's vision. You will develop UX flows, create 2D assets, and maintain UI style bibles for Paper.io 2.

What you will do

  • Support the Art director in the ideation and execution of the game's vision
  • Develop and optimize UX flows of new and existing features
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries
  • Create high-quality 2D assets including menus, HUDs, buttons, and icons
  • Ensure optimal performance across mobile devices
  • Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals
  • Iterate quickly based on team feedback and live user data
  • Propose creative ideas to boost player engagement and improve the user experience

Required qualifications

  • 4+ years experience as a UI/UX Artist on shipped mobile games
  • Experience designing in Figma
  • Excellent design skills with a keen eye for visual hierarchy, composition, and readability
  • A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases
  • Ability to design, document and execute a consistent UI visual language
  • Experience collaborating with cross-functional remote teams
  • AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations to speed up your work
  • Fluent in English

Nice to have

  • experience designing and implementing high-quality, scalable UI systems in Unity

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

About the company

Voodoo is a consumer tech company founded in Paris in 2013. It is a mobile publisher with over 7 billion downloads and 200 million monthly active users.

UI/UX Artist - Paper.io 2 at Voodoo | JobZoey