Voodoo
Senior Level Designer - Hole.io
Paris, Remote. Posted 3 months ago
The role
You will be a hands-on level designer for the mobile casual game Hole.io. You will use Unity and proprietary tools to create 3D levels and eventually supervise and mentor a team of level designers.
What you will do
- Collaborate with the creative team to plan level progression and difficulty curves.
- Use Unity and proprietary tools for hands-on designing of 3D levels.
- Design, iterate, and improve gameplay experiences.
- Plan and prioritize level design tasks.
- Provide mentorship and guidance to fellow level designers.
- Define level design guidelines.
- Define and iterate the specs of Level Design tools.
- Keep up-to-date documentation of levels, progressions, and AB tests.
- Contribute ideas for new game mechanics, assets, and themes.
- Work with artists, animators, and programmers to realize level designs.
Required qualifications
- At least 4+ years of proven experience in Level Design for 3D games
- Portfolio demonstrating ability to create engaging, fun levels
- Intermediate or higher Unity knowledge
- Strong understanding of game design principles, particularly within the casual genre
- Experience, or a genuine interest, in leading and mentoring a team from the ground up
- Experience in continuous, data-driven level balancing and tweaking
- Excellent problem-solving skills
- Strong communication skills
- AI-first mindset: Comfortable using AI daily and building custom agents or reusable automations
Nice to have
- Experience designing open-world, outdoors 3D environments
- Experience leading and mentoring a small team of Level Designers
- A degree in game design, computer science, or a related field
Benefits
- Best-in-class compensation
- Other benefits according to the country you resident
About the company
Voodoo is a consumer tech company founded in Paris in 2013. It is a mobile publisher with over 7 billion downloads and 200 million monthly active users.