Vizcom
Senior Product Engineer
San Francisco, Remote. Posted a month ago
The role
You will own large pieces of the product end to end by scoping with design, building the frontend and API, and shipping features. You will work on workbench performance, pro-grade 2D tools, agent-first canvas, projects and collaboration, 3D in the browser, and quality.
What you will do
- Profile frame time, memory and texture decode paths to improve workbench performance
- Build pro-grade 2D tools like brush engine, layer masks, selections, transform and warp
- Build the UI for create, review, and present with an AI agent
- Develop projects, real-time multiplayer, comments, review, and roles and permissions
- Work with Three.js/WebGL scenes as canvas elements
- Write E2E tests and add instrumentation
- Own features in production and participate in on-call
Required qualifications
- 5+ years shipping complex frontend apps in React and TypeScript
- Real experience with Canvas, WebGL/WebGPU, or a custom rendering engine
- Comfortable across the stack including GraphQL schema design and Postgres migrations
- Product taste to prototype options and push back on specs
- Heavy use of AI coding tools with ownership of every line
Nice to have
- Built creative tools: drawing, image editing, design, CAD or 3D
- Experience with CRDTs or real-time multiplayer sync
- Three.js, WASM, or GPU shader work
- Experience building agent UIs or LLM tool-calling
- Worked on Electron or another desktop app
- Sketch or design yourself, or worked closely with industrial designers
About the company
Vizcom is an AI design tool for industrial and product designers. It is a Series B company with 300+ enterprise customers and a small team.