2k
Principal Mission Designer
Brighton, England, United Kingdom. Posted 5 months ago
The role
You will own complex story missions from early concept to final release. You will design mission locations, develop narrative scenarios, and script logic using Blueprint and internal tools.
What you will do
- Own highly complex, high-impact story missions from early concept through to final polish and release
- Design memorable mission locations
- Pitch and develop captivating narrative scenarios
- Script complex logic using Blueprint and internal tools
- Cooperate with a multidisciplinary team of developers
- Work with the Mission Design Lead to define, champion, document and maintain workflows, tools and best practices
- Mentor, onboard, and elevate senior and mid-level designers
Required qualifications
- Exceptional, proven design skills both conceptually and technically
- Deep expertise in creating complex 3D layouts
- Expert-level scripting capabilities in Blueprint or similar systems
- Ability to diagnose and fix complex technical issues
- Outstanding collaboration and communication skills
- Released multiple high-profile AAA titles in a Senior or Principal Level/Mission Design capacity
- Deep, production-proven experience with Unreal Engine
Nice to have
- A deep understanding of how to craft compelling narratives while maintaining tonal consistency
- Strong documentation skills, proficiency with Wiki systems or Confluence
- Bachelor’s degree, or equivalent experience, in Game Design or other related discipline
- Open World level design experience
About the company
Hangar 13 is looking for an experienced Principal Mission Designer to join the team in Brighton and help to form the core of a new design group.