Teamlfg
Staff Services Engineer
United States, Remote. Posted 13 months ago
The role
You will design and build core backend game services from prototype to production. You will work with a cross-discipline team to implement sessions, matchmaking, and player progression.
What you will do
- Build and maintain production-quality backend game services
- Collaborate daily with a cross-disciplinary team to design core services
- Write clear, concise, and accurate technical documentation and email communication
- Calmly deal with production incidents
- Participate in an on-call rotation after launch
Required qualifications
- Production experience designing and building backend game services
- Ability to communicate with customers of different technical and non-technical backgrounds
- Ability to diagnose complex system failures using logging and metrics
- Ability to write, debug, and maintain code in Rust
- Embrace a “we” culture and be an outstanding collaborator and communicator
Nice to have
- Experience with “games as a service” online game development
- Experience leading (direct management, mentoring, or guiding) engineers
- Ability to write, debug, and maintain code in C++
- Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)
Benefits
- Medical
- Dental
- Vision
- Matching 401(k)
- Paid time off
- Wellness program
- Employee discounts for Sony products
- May be eligible for a bonus package
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage
About the company
teamLFG is a cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.