Teamlfg
Senior Gameplay Engineer - Game Modes
United States, Remote. Posted a month ago
The role
You will focus on the game mode systems of an unannounced project from pre-production through release and beyond. You will collaborate with designers and artists across a range of systems-focused engineering sub-disciplines.
What you will do
- Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
- Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model
- Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game
Required qualifications
- Ability to write, debug, and maintain code in C++
- Ability to communicate with stakeholders of different technical and non-technical backgrounds
- Experience building designer- and artist-facing systems, components and tools
- Experience with development using the Unreal Engine
Nice to have
- Experience with development on a variety of platforms (PC, console)
Benefits
- medical
- dental
- vision
- matching 401(k)
- paid time off
- wellness program
- employee discounts for Sony products
- may be eligible for a bonus package
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage for all new employees
About the company
teamLFG is a team devoted to turning a creative dream into a new franchise at PlayStation.