Wargamingen

Game Design Director (World of Warships, PC)

Nicosia. Posted 2 months ago

The role

You will define and champion the long-term creative vision for World of Warships. You will work with Product Development and Publishing to align creative direction with the product roadmap and business goals.

What you will do

  • Drive the Game Design direction and translate product strategy into gameplay priorities and quality standards.
  • Define, communicate, and maintain the creative vision and experience pillars.
  • Provide creative direction, feedback, and guidance to game designers.
  • Collaborate with Product Development and Publishing to align creative decisions with the product roadmap and business goals.
  • Review and validate major gameplay features, systems, content, and design deliverables.
  • Balance creative ambition with scope, technology, timelines, player needs, and production realities.
  • Use player feedback, research, market insights, and product data to make design decisions.
  • Represent the creative and Game Design vision to senior leadership, internal stakeholders, and external partners.
  • Foster a collaborative culture that encourages innovation, accountability, and constructive feedback.

Required qualifications

  • Significant experience as a Creative Director, Game Director, Design Director, or in a comparable senior Game Design leadership role.
  • Proven track record of shipping at least one AAA or comparable PC/console title in a creative or Game Design leadership position.
  • Strong experience leading and developing Game Design teams.
  • Experience defining and delivering a cohesive creative and gameplay vision for a large-scale game.
  • Strong understanding of live-service development, player experience, gameplay systems, and modern game-production pipelines.
  • Ability to make clear design decisions and resolve cross-discipline trade-offs through collaboration and influence.
  • Strong Game Design skills, with experience using BI and AI tools to inform decisions, analyze player behavior, and support game development.
  • Strong people-management, communication, presentation, and stakeholder-management skills.
  • Ability to make ships emotionally compelling and memorable by bringing their history, scale, and character to life.
  • Ability to define and uphold clear creative principles, team standards, and a strong development culture.
  • Fluent in English, with excellent written and verbal communication skills.

Nice to have

  • Experience working on a successful free-to-play or long-running live-service game.
  • Experience with multiplayer, tactical, vehicle-based, or military-themed games.
  • Understanding of the World of Warships product, audience, and community.
  • Experience evolving an established global game or IP.
  • Proficiency in Russian

Benefits

  • 21 days annual leave (up to 25 days based on years of service)
  • 5 Personal Days
  • Birthday Leave
  • Marriage Leave
  • Compassionate Leave
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities
  • English Language courses fully covered upon Manager's approval
  • Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa

Before you apply

  • This role is eligible for relocation and immigration support.
  • Please submit your CV in English.

About the company

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. It operates 15 offices worldwide and develops flagship products including World of Tanks, World of Warships and World of Tanks Blitz.

Game Design Director (World of Warships, PC) at Wargamingen | JobZoey