Absurdventures
Producer, Animation
Santa Monica. Posted 21 days ago
The role
An Animation Producer will support the development of high-quality character animation for a new IP AAA open world game. You will work with Animation, Design, Engineering, Art, and Production to organize and drive animation work from planning through implementation.
What you will do
- Partner with Animation leadership and the team to plan, organize, and track animation work.
- Build and maintain production schedules, task breakdowns, and delivery plans.
- Manage day-to-day animation production, priorities, ownership, and dependencies.
- Track animation work from initial planning through implementation, review, and completion.
- Coordinate cross-functional dependencies with Animators, Designers, Engineers, and Technical Animators.
- Facilitate team meetings, reviews, and planning sessions.
- Identify scheduling risks, blockers, and production issues.
- Maintain production information in Jira and other tools.
- Ensure animation requirements and deliverables are clearly defined and scoped.
- Coordinate with other Producers to align animation schedules with broader project goals.
Required qualifications
- 3+ years of production experience in the video game industry.
- Experience supporting a game development team through multiple phases of production.
- Strong understanding of game development pipelines and dependencies.
- Experience building and maintaining schedules, tracking deliverables, and managing dependencies.
- Experience with production tracking and documentation tools such as Jira and Confluence.
- Strong organizational skills with exceptional attention to detail and follow-through.
- Ability to manage multiple priorities and adapt effectively.
- Strong communication and interpersonal skills.
- A proactive, solutions-oriented approach to identifying and resolving production challenges.
Nice to have
- Previous production experience specifically supporting an Animation team.
- Experience working on a AAA, open-world, or large-scale 3D game.
- Familiarity with character animation pipelines, including gameplay animation, locomotion, traversal, combat, cinematics, or motion capture.
- Experience working with Unreal Engine or supporting teams developing content in Unreal Engine.
- Familiarity with motion capture planning, shoots, processing, and implementation workflows.
- Experience coordinating animation dependencies across Design, Engineering, Character Art, Technical Animation, and Cinematics.
- Experience working with external animation vendors or outsourcing partners.
- Experience supporting milestone planning and forecasting on a large multidisciplinary development team.
Benefits
- Vacation time
- Sick time
- Company holidays
- Parental leave
- Medical/dental/vision insurance
- Life insurance
- Disability insurance
- 401(k) matching
About the company
Absurd Ventures is seeking an Animation Producer to support the development of high-quality character animation for a new IP AAA open world game.