Absurdventures

Mission Designer

Santa Monica. Posted 8 days ago

The role

The Mission Designer will create missions combining storytelling with action gameplay for an open world IP in Unreal Engine 5. You will collaborate with a multi-disciplinary team to implement critical path and side missions.

What you will do

  • Implement engaging, diverse, innovative missions within a story-driven, open-world game.
  • Work with the Lead Mission Designer to develop best practices and solutions for faster iteration.
  • Build brand new, innovative game systems for missions.
  • Leverage existing open-world systems and mechanics to create dynamic mission experiences.
  • Provide feedback to other mission designers to improve design and storytelling quality.
  • Create documentation to support missions, mission tools, and game features.
  • Implement and design changes based on play testing data from internal and external sources.

Required qualifications

  • 1-2+ years of experience building mission content, ideally within an open-world game.
  • Excellent communication and interpersonal skills.
  • Innovative thinker with creative problem-solving skills.
  • High-quality portfolio showcasing previous scripting, encounter or mission design work in games.
  • Strong understanding of storytelling and narrative design.

Nice to have

  • Experience building game-wide systems or features.
  • Experience with level design, blockout or world-building.
  • Experience in UE4 or UE5.
  • Experience working with co-development partners.
  • Experience working on an open world title.

Benefits

  • Vacation time
  • Sick time
  • Company holidays
  • Parental leave
  • Medical/dental/vision insurance
  • Life insurance
  • Disability insurance
  • 401(k) matching

About the company

absurdventures is developing an all-new open world IP built in Unreal Engine 5.

Mission Designer at Absurdventures | JobZoey