Bluehole

[Bluehole Studio] Environment Concept Artist (Lead / Senior) - Project V

Pangyo. Posted 6 months ago

The role

This person will define visual direction and establish concept art standards for a new PUBG IP shooter project. They will lead visual development for characters, environments, and props while collaborating with art, design, and 3D teams.

What you will do

  • Define project visual direction and set/maintain concept art standards
  • Lead visual development for characters, environments, and props to realize art direction
  • Explore visual direction from initial idea stages and establish visual language
  • Collaborate with art director, design, and 3D teams to implement concepts into game results
  • Review work of team members and outsource artists and provide clear feedback
  • Build and maintain style guides and visual references
  • Propose alternatives and redefine visual direction when project direction changes
  • (Lead) Define entire project visual language and design/maintain standards for all results

Required qualifications

  • High standard of visual judgment
  • Ability to quickly visualize ideas and suggest directions
  • Ability to make clear decisions while exploring various possibilities
  • Understanding of concept as part of the game experience
  • Ability to organize direction and produce results during collaboration
  • Skilled with a humble and open attitude
  • (Lead) Ability to raise team visual level through direction and standards rather than individual work
  • Experience as a concept artist in AAA / AA games or equivalent projects
  • Experience in at least one commercialized project (released title)
  • High visual design ability in various areas such as characters and environments
  • Deep understanding of form, structure, color, and lighting
  • Capability for everything from fast idea sketching to high-quality concept work

Nice to have

  • Experience in style development and building visual guides
  • Experience in various genres and styles
  • Understanding of real production pipelines including 3D, lighting, and shaders
  • Outsource/vendor collaboration experience
  • Storytelling-based visual development experience
  • Experience with famous IPs or global level projects
  • Multi-platform (PC/Console) development experience
  • (Lead) Experience defining and maintaining visual direction from the early stages of a project

Before you apply

  • Document screening > Working-level interview > Final interview > Employment
  • Recruitment may close early upon hiring excellent talent
  • Submit portfolio and self-introduction (free format)
  • Portfolio must be attached (links to organized work are also possible)
  • False statements in the application may lead to withdrawal of employment

About the company

Bluehole Studio is a game production studio that opened a new chapter in MMORPG and aims to provide fun and impressed experiences to global users.

[Bluehole Studio] Environment Concept Artist (Lead / Senior) - Project V at Bluehole | JobZoey