Cloudchamberen

Associate Producer

Montréal, Quebec, Canada. Posted 2 months ago

The role

You will coordinate technical and creative professionals to drive delivery of the AI Systems team. You will manage workflows, remove blockers, and develop roadmaps to realize the vision for BioShock.

What you will do

  • Drive delivery of the AI Systems team including engineering, design, and gameplay animation work.
  • Partner with Leads and other producers to develop a roadmap of goals.
  • Break down goals into actionable tasks and follow through on delivery across sprints and milestones.
  • Handle day-to-day tactical workflow issues and remove blockers.
  • Coordinate dependencies across teams.
  • Proactively identify and resolve risks.
  • Manage daily communication loops with internal and external teams.
  • Deliver production artifacts including backlog, roadmap, resource plan, sprint tracking metrics, and regular reports.

Required qualifications

  • Prior experience working in a game production role with a cross-discipline team.
  • Excellent written, verbal, and non-verbal communication skills.
  • Ability to understand detailed technical concepts and communicate them clearly to non-technical team members.
  • Familiarity with game development pipelines and commonly used game engines such as Unreal.
  • Fluent with standard production tools like Jira, Monday.com, Excel, Confluence, Perforce.
  • Professional proficiency in both French and English for candidates located in Quebec.

Nice to have

  • Prior experience on a AAA game

About the company

Cloud Chamber strives to make BioShock games that are evocative, immersive, and meaningful experiences. The company works openly, learns through play, and takes ownership to deliver for players.

Associate Producer at Cloudchamberen | JobZoey