Crystaldynamics
Gameplay Animation Intern [Spring 2027]
Remote/Flexible - United States. Posted 22 days ago
The role
You will participate in a 12-week animation internship contributing to active AAA projects. You will work with industry-standard tools and support artists across the animation pipeline.
What you will do
- Acquire skills using Unreal Engine, Maya, and/or MotionBuilder
- Participate in the full animation pipeline including motion capture processing, keyframe animation workflows, and engine implementation
- Support mid, senior, and lead artists by polishing existing animation assets
- Help fix issues and perform other assigned tasks
- Enhance understanding of advanced game development technology focusing on Unreal Engine
Required qualifications
- Graduated from a college or university program in 2026 (Spring, Summer, Fall, or Winter)
- Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields
- Availability to work full-time (40 hrs / week) during core business hours
- Legal eligibility to work in the United States
- Submission of a complete application including a resume, cover letter, and a link to your portfolio
Nice to have
- Animation work demonstrating understanding of animation fundamentals such as timing, pacing, weight, posing, and camera composition
- Motion capture cleanup or animation retargeting work
- Exposure to industry-standard development software, tools and engines
- Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects
Benefits
- Medical, dental, and vision benefits package
- Access to industry professionals
- Networking opportunities
- Supportive learning environment
- Unlimited snacks in the office
Before you apply
- Must be a recent college or university graduate from 2026
- Must have legal eligibility to work in the United States
- Must be able to attend the first week onsite in San Carlos, CA
About the company
Crystal Dynamics is a game developer with a 30-plus year legacy creating new and iconic franchises like Tomb Raider.