Fanaticscollectibles
Senior Game Designer
Seattle, WA, United States. Posted 4 months ago
The role
You will define the game and shape how the design team organizes and executes its work. You will own major systems and releases while establishing frameworks, documentation, review practices, and decision-making processes.
What you will do
- Lead set-level and mechanic design for major releases
- Own the design and evolution of systems, rules, formats, and other major features
- Establish design frameworks, documentation standards, review practices, and workflows
- Review design work, provide actionable feedback, and mentor other designers
- Partner with product, creative, development, and playtesting teams
- Identify systemic design risks, player-experience concerns, and long-term balance issues
Required qualifications
- 5 or more years of professional game design experience
- Substantial work on trading card games, collectible card games, strategy games, or other systems-driven titles
- A record of owning complex game systems or major releases from early design through production
- Experience creating or improving design processes, documentation, and team practices
- Strong understanding of systems design, rules architecture, balance, game economies, metagame health, and long-term content development
- Ability to lead through influence, give clear feedback, and guide other designers
- Clear written and verbal communication skills
- Sound design judgment
- Comfort working across disciplines in a fast-moving studio environment
About the company
Fanatics is building a leading global digital sports platform. Fanatics TCG is a new Seattle-based trading card game studio within the Fanatics Collectibles family.