Feverup
Senior Business Development Manager
London. Posted 3 months ago
The role
You will drive expansion across the UK entertainment industry by building and nurturing commercial relationships with producers, creators, venues, and stakeholders. You will develop growth strategies and manage commercial strategies to ensure mutual value with event organizers.
What you will do
- Create and cultivate deep business relationships with producers, creators, venues and key stakeholders
- Develop and deliver a growth strategy for the market
- Manage commercial strategy with large partners
- Balance and grow a large base of clients
- Collaborate with cross functional stakeholders to deliver partner growth
- Keep up to date with entertainment trends
Required qualifications
- At least 4+ years of top tier consulting or equivalent experience
- Strong business development and partnership management skills
- Self-starter mentality with an ability to work in a demanding, dynamic start-up environment
- Demonstrated data-driven approach to business and task prioritization
- Excellent communication skills both written and verbal
- Strong attention to detail
- Comfort in working with Microsoft Office, Google docs, and a Sales CRM
- Knowledge of the city’s entertainment, events, and lifestyle trends
Nice to have
- additional 4+ years of experience in relevant sectors (e.g. corporate management, tech companies, sport / music / arts)
- Sugar CRM
Benefits
- Stock options
- 40% discount on all Fever events and experiences
- Free Candlelight voucher
- 16 weeks of fully paid leave for birthing parents
- 8 weeks of fully paid leave for non-birthing parents
- Nest pension with 10% contribution from Fever
- Private health and dental insurance with Bupa covered 100% by Fever
- Tax-free salary sacrifice schemes for bikes, gear, and nursery costs
- Wellhub membership paid by Fever up to the bronze plan
- English and Spanish language learning support
About the company
Fever is a tech platform for culture and live entertainment. The platform aims to democratize access to culture and entertainment using proprietary technology and a data-driven approach.