Hasbro
Principal UX/Product Designer - D&D Beyond
Renton, Washington, United States. Posted 9 days ago
The role
The Principal UX Designer will define and lead UX and UI solutions for D&D Beyond. This role involves scoping large multi-team initiatives and partnering with product and engineering to shape roadmaps.
What you will do
- Define and lead UX and UI solutions for D&D Beyond
- Scope plan and deliver large multi-team and multiproduct initiatives
- Advocate for UX across the organization
- Set frameworks and direction for design projects
- Deliver high-impact design artifacts
- Partner with product and engineering to shape team roadmaps
Required qualifications
- A degree in UX Design, Art, Information architecture, a related design field, or the ability to show equivalent professional experience
- Portfolio demonstrating thought leadership, systems-level thinking, and measurable impact
- Proven track record of leading strategic design initiatives across complex, multi-platform ecosystems
- Advanced expertise in multiple UX disciplines (e.g., interaction design, systems thinking, visual design, research synthesis)
- Experience building and evolving design systems at scale, including multi-brand architecture
- Exceptional communication and storytelling skills
- Comfortable navigating ambiguity and driving clarity in fast-paced, cross-functional environments
- A growth mindset
- Deep familiarity with tabletop RPGs and the D&D ecosystem
Nice to have
- Experience designing for entertainment, games, or narrative-driven products
Benefits
- Health & Wellness
- Time Off to Recharge
- Financial Well-being
- Life & Family Support
- Volunteer and Community Initiatives
- Learning & Development
- Exclusive Perks
About the company
Hasbro and Wizards of the Coast collaborate to reimagine iconic brands and create experiences through the magic of play.