Hasbro

Principal UX/Product Designer - D&D Beyond

Renton, Washington, United States. Posted 9 days ago

The role

The Principal UX Designer will define and lead UX and UI solutions for D&D Beyond. This role involves scoping large multi-team initiatives and partnering with product and engineering to shape roadmaps.

What you will do

  • Define and lead UX and UI solutions for D&D Beyond
  • Scope plan and deliver large multi-team and multiproduct initiatives
  • Advocate for UX across the organization
  • Set frameworks and direction for design projects
  • Deliver high-impact design artifacts
  • Partner with product and engineering to shape team roadmaps

Required qualifications

  • A degree in UX Design, Art, Information architecture, a related design field, or the ability to show equivalent professional experience
  • Portfolio demonstrating thought leadership, systems-level thinking, and measurable impact
  • Proven track record of leading strategic design initiatives across complex, multi-platform ecosystems
  • Advanced expertise in multiple UX disciplines (e.g., interaction design, systems thinking, visual design, research synthesis)
  • Experience building and evolving design systems at scale, including multi-brand architecture
  • Exceptional communication and storytelling skills
  • Comfortable navigating ambiguity and driving clarity in fast-paced, cross-functional environments
  • A growth mindset
  • Deep familiarity with tabletop RPGs and the D&D ecosystem

Nice to have

  • Experience designing for entertainment, games, or narrative-driven products

Benefits

  • Health & Wellness
  • Time Off to Recharge
  • Financial Well-being
  • Life & Family Support
  • Volunteer and Community Initiatives
  • Learning & Development
  • Exclusive Perks

About the company

Hasbro and Wizards of the Coast collaborate to reimagine iconic brands and create experiences through the magic of play.

Principal UX/Product Designer - D&D Beyond at Hasbro | JobZoey