Havenenglish

Design Director

Canada, Montreal, QC. Posted 4 months ago

The role

The Design Director will translate creative pillars into scalable systemic loops and structural blueprints for the game. You will lead and mentor a design team to ensure the game vision is executed at a AAA standard.

What you will do

  • Translate creative themes into gameplay pillars and meta-structures
  • Construct a gameplay vision weaving thematic fantasy and narrative into mechanical elements
  • Build moment-to-moment gameplay, short-term hooks, and long-term retention loops
  • Define direction, intent, and structural boundaries for the design team
  • Review and validate all design work for balance and alignment with core vision
  • Direct a team of game designers through regular 1-on-1s and performance feedback
  • Maintain a structured, collaborative design environment
  • Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations

Required qualifications

  • Minimum of 6+ years of experience in game design
  • At least one shipped major AAA multiplayer title in a Senior, Lead, or Principal role
  • Proven experience defining core loops during early conception
  • Experience preparing complex systems for live-service stability
  • Minimum of 2+ years of direct experience managing, mentoring, and developing game designers
  • Innovative and analytical thinker
  • Exceptional verbal and written communication skills
  • Deep experience navigating multiplayer architectural constraints
  • Ability to work lightly within a game editor to prototype design ideas

Nice to have

  • Working knowledge of Unreal Engine
  • A strong passion for gameplay innovation and a keen understanding of evolving trends in the global gaming market

Before you apply

  • Sony Interactive Entertainment conducts background checks at the offer stage

About the company

Haven is the team the Design Director will join.

Design Director at Havenenglish | JobZoey