Havenenglish
Design Director
Canada, Montreal, QC. Posted 4 months ago
The role
The Design Director will translate creative pillars into scalable systemic loops and structural blueprints for the game. You will lead and mentor a design team to ensure the game vision is executed at a AAA standard.
What you will do
- Translate creative themes into gameplay pillars and meta-structures
- Construct a gameplay vision weaving thematic fantasy and narrative into mechanical elements
- Build moment-to-moment gameplay, short-term hooks, and long-term retention loops
- Define direction, intent, and structural boundaries for the design team
- Review and validate all design work for balance and alignment with core vision
- Direct a team of game designers through regular 1-on-1s and performance feedback
- Maintain a structured, collaborative design environment
- Act as the primary design ambassador for Engineering, UI/UX, Audio, and Live Operations
Required qualifications
- Minimum of 6+ years of experience in game design
- At least one shipped major AAA multiplayer title in a Senior, Lead, or Principal role
- Proven experience defining core loops during early conception
- Experience preparing complex systems for live-service stability
- Minimum of 2+ years of direct experience managing, mentoring, and developing game designers
- Innovative and analytical thinker
- Exceptional verbal and written communication skills
- Deep experience navigating multiplayer architectural constraints
- Ability to work lightly within a game editor to prototype design ideas
Nice to have
- Working knowledge of Unreal Engine
- A strong passion for gameplay innovation and a keen understanding of evolving trends in the global gaming market
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage
About the company
Haven is the team the Design Director will join.