Havenenglish
Content Producer
Canada, Montreal, QC. Posted a month ago
The role
This person will manage the Character Art pipeline and asset logistics. They will coordinate daily assets from global external development and outsourcing partners to ensure efficient production.
What you will do
- Oversee day-to-day intake, triage, and pipeline routing of character art assets from external vendors.
- Partner with internal character art leads and external vendors to establish delivery milestones and track SLAs.
- Design, maintain, and optimize tracking systems like Jira, Shotgrid, and Confluence.
- Identify bottlenecks across cross-disciplinary dependencies.
- Facilitate communication between internal Art Directors, external partners, and other Producers.
- Own sprint schedules for the character team.
- Maintain visibility on asset readiness metrics and escalate timeline risks.
Required qualifications
- Proven experience in a full-cycle, large-scale AAA game production environment managing content-heavy pipelines.
- Deep practical knowledge of Agile, Scrum, or Waterfall methodologies.
- Expert-level mastery of Jira.
- Proficiency in asset tracking tools like Shotgrid/Flow, Miro, or Airtable.
- Deep understanding of external development partnerships.
- Ability to communicate across technical, creative, and external business teams.
- Solid understanding of the game art pipeline lifecycle.
Nice to have
- Experience shipping a Live-Service or Games As A Service (GaaS) title.
- Experience with 3d Software (maya, blender etc)
- Experience with Perforce/Helix Core or engine integration tools (Unreal Engine).
- Bilingualism (English and French)
- Character art experience
- Knowing Python scripting/having experience coding your own tool
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage.
About the company
Haven Studios is part of the PlayStation Studios family. They are building an exclusive new IP for Playstation and growing the first Sony game development team in Canada.