Highdive
Designer Principal UI/UX / Principal UI/UX Designer
Montreal. Posted a month ago
The role
The Principal UI/UX Designer defines and drives the overall user experience and interface direction of the game. This individual contributor role establishes standards and frameworks while mentoring other team members.
What you will do
- Define and maintain the overall UI/UX vision in partnership with directors.
- Translate creative pillars and target audience into experience principles.
- Establish a cohesive experience across HUD, menus, navigation, and accessibility.
- Own the quality and coherence of key player journeys and interaction flows.
- Define information architecture, navigation logic, and interaction models.
- Collaborate with Art, Engineering, Narrative, and User Research teams.
- Translate UI/UX vision into actionable priorities and requirements.
- Lead or support usability evaluations and playtest analysis.
- Embed accessibility into the experience from the beginning.
- Mentor UI/UX designers and provide guidance on design rationale.
Required qualifications
- Significant professional experience in UI/UX design on AA, AAA or similarly complex game productions.
- Experience guiding UI/UX through multiple stages of development, ideally including at least one shipped title.
- Strong understanding of player-centred design, interaction design, information architecture and usability principles.
- Demonstrated ability to define and communicate a cohesive UI/UX vision.
- Experience designing complex systems for console and PC games.
- Strong portfolio demonstrating end-to-end UX thinking, problem definition, iteration and implemented outcomes.
- Experience with Unreal Engine and implementation pipelines is a must.
- Understanding of technical UI constraints, performance considerations and scalable design systems.
- Knowledge of accessibility principles and platform requirements.
- Experience using research, playtests, telemetry or other evidence to inform decisions.
- Strong communication, facilitation, presentation and stakeholder-management skills.
- Proficiency in English is essential for regular communication with colleagues and stakeholders outside Quebec.
Nice to have
- Experience working on action, adventure, platforming or systemic gameplay titles.
- Experience supporting a project from early conception through launch.
- Familiarity with Unreal Motion Graphics, Common UI or comparable runtime UI frameworks.
- Experience developing UI/UX for multiple platforms and input methods.
- Experience working with external development partners or co-development teams.
- Experience mentoring and coaching.
- Familiarity with localization, certification and accessibility testing.
Benefits
- Insurance coverage and telemedicine from day one
- Transportation and meal allowance
- Referral bonus
- RRSP with employer contribution
About the company
highdive is an international game team located in Montreal that benefits from cultural exchange with partners in Hangzhou.