Insomniac
Character TD (Rigging) Intern- Undergraduate
United States, Burbank, CA. Posted 24 days ago
The role
You will create animation rigs for in-game props, clothing, vehicles, and characters. You will collaborate with other departments to support rig implementation and animation workflows.
What you will do
- Create simple animation rigs for in-game props, clothing, vehicles, and characters.
- Support the animation team with rigging tasks, including troubleshooting and bug fixing.
- Collaborate with members of other departments to implement rigs and support animation workflows.
- Learn and apply new rigging techniques and tools.
- Work alongside the Rigging and Animation team to develop and refine rigs.
Required qualifications
- Currently pursuing a Bachelor's degree working towards Character Rigging.
- Computer Science majors with rigging experience will also be considered.
- A creative, self-motivated, and responsible approach to learning and completing assigned work.
- Passion for video games and animation, with an interest in character rigging and game development.
- Students with expected graduation between May 2026 and December 2029 from an accredited university.
- Must be available for the entire 12-week internship period.
Nice to have
- Six to twelve months of related experience and/or training
- Python skills
- Previous experience with Maya
Benefits
- Relocation assistance is available for eligible candidates.
Before you apply
- Students with expected graduation between May 2026 and December 2029 from an accredited university.
- Must be available for the entire 12-week internship period.
- Applicants must be authorized to work for any employer in the United States and will not require work visa sponsorship from SIE now or in the future.
- Sony Interactive Entertainment conducts background checks at the offer stage.
About the company
Insomniac Games is an animation department where you will gain hands-on experience creating animation rigs.