Insomniac

Senior Combat Designer (CONTRACT)

United States, Remote. Posted 17 days ago

The role

The Senior Combat Designer (Enemies/Bosses) is responsible for the quality and delivery of combat gameplay focused on enemies, mini-bosses, and bosses. The role involves prototyping, implementation, iteration, polish, and balance for AI combatants within a cross-disciplinary pod.

What you will do

  • Implement and iterate on AI enemy combatants, mini-boss characters, and large-scale boss encounters.
  • Use proprietary internal tools and scripting systems to implement enemy AI and bosses.
  • Collaborate with Gameplay Programming, Animation, and other pod members.
  • Write and update gameplay system documentation for Enemy AI.
  • Gather and prioritize feedback to improve enemy and boss design.
  • Support Mission Designers through best practices, training, and model encounters.
  • Coordinate with other combat design staff on game-wide combat issues.
  • Contribute to a safe, supportive, and creative work environment.
  • Perform other creative duties as needed.

Required qualifications

  • Five or more years of professional game design experience.
  • At least one shipped title as a Combat Designer.
  • Expertise in the current state of combat design craft across the games industry.
  • Experience in designing, prototyping, implementing, and polishing enemy AI combatants and boss characters.
  • High proficiency with modern game engines, such as Unreal or proprietary engines.
  • Proven experience in scripting, prototyping, and iterating gameplay systems directly.
  • Strong skills in written, verbal, and visual communication across disciplines.
  • Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume.
  • Ability to apply concepts of basic algebra and geometry.
  • Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists.
  • Ability to interpret a variety of instructions furnished in written, oral, diagram, or schedule form.
  • Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).

Nice to have

  • Experience in 3D layout
  • Adobe Illustrator experience
  • UE4 Blueprint scripting skills

Benefits

  • medical
  • dental
  • vision

Before you apply

  • Sony Interactive Entertainment conducts background checks at the offer stage (which may include criminal background checks for some roles).

About the company

Insomniac Games is looking for a Senior Combat Designer (Enemies/Bosses). This position is for temporary engagement through staffing partner, Yoh Enterprise Solutions.

Senior Combat Designer (CONTRACT) at Insomniac | JobZoey