Insomniac
Senior Combat Designer (CONTRACT)
United States, Remote. Posted 17 days ago
The role
The Senior Combat Designer (Enemies/Bosses) is responsible for the quality and delivery of combat gameplay focused on enemies, mini-bosses, and bosses. The role involves prototyping, implementation, iteration, polish, and balance for AI combatants within a cross-disciplinary pod.
What you will do
- Implement and iterate on AI enemy combatants, mini-boss characters, and large-scale boss encounters.
- Use proprietary internal tools and scripting systems to implement enemy AI and bosses.
- Collaborate with Gameplay Programming, Animation, and other pod members.
- Write and update gameplay system documentation for Enemy AI.
- Gather and prioritize feedback to improve enemy and boss design.
- Support Mission Designers through best practices, training, and model encounters.
- Coordinate with other combat design staff on game-wide combat issues.
- Contribute to a safe, supportive, and creative work environment.
- Perform other creative duties as needed.
Required qualifications
- Five or more years of professional game design experience.
- At least one shipped title as a Combat Designer.
- Expertise in the current state of combat design craft across the games industry.
- Experience in designing, prototyping, implementing, and polishing enemy AI combatants and boss characters.
- High proficiency with modern game engines, such as Unreal or proprietary engines.
- Proven experience in scripting, prototyping, and iterating gameplay systems directly.
- Strong skills in written, verbal, and visual communication across disciplines.
- Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, percentages, area, circumference, and volume.
- Ability to apply concepts of basic algebra and geometry.
- Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists.
- Ability to interpret a variety of instructions furnished in written, oral, diagram, or schedule form.
- Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors).
Nice to have
- Experience in 3D layout
- Adobe Illustrator experience
- UE4 Blueprint scripting skills
Benefits
- medical
- dental
- vision
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage (which may include criminal background checks for some roles).
About the company
Insomniac Games is looking for a Senior Combat Designer (Enemies/Bosses). This position is for temporary engagement through staffing partner, Yoh Enterprise Solutions.