Journey

Unreal Artist

Cape Town. Posted 9 months ago

The role

This person will build interactive, live-navigable worlds for the built environment. They will create real-time assets, optimize geometry, and manage lighting and materials within Unreal Engine.

What you will do

  • Work within a team of artists, producers, and leads to improve processes and solve problems.
  • Build out built environment contexts including people, vehicles, urban surroundings, sound layout, and vegetation.
  • Create real-time assets optimized for real-time experiences.
  • Import and clean up complex geometry from Revit, Rhino, or 3ds Max using pipeline tools and workflows.
  • Implement LODs, nanite geometry, and texture atlasing for smooth frame rates.
  • Master Lumen and ray-tracing to simulate sun studies and interior artificial lighting.
  • Create high-quality, physically based rendering (PBR) materials.

Required qualifications

  • Unreal Engine 5 (Optimisation, Lumen, Nanite, PCG).
  • Proficiency in 3ds Max, Blender, Houdini or Maya.
  • Familiarity with Revit, Rhino, or SketchUp workflows.
  • Adobe Substance 3D Painter/Designer and Quixel Mixer.
  • 3+ years of relevant experience with real-time 3D environments.
  • 3–5+ years in architectural visualization or game environment art.
  • Strong understanding of architectural scale, construction details, and FF&E.
  • A Real-Time Reel showing interactive walkthroughs.
  • Strong creative background.
  • Strong communication skills.
  • Ability to communicate creative needs to technical personnel and vice versa.
  • Ability to understand conflicting viewpoints and resolve issues.

Nice to have

  • Passionate about real-time 3D, AR, VR, Games, Virtual Production
  • Approachable, flexible, adapts well to changing priorities
  • Perseverance when faced with difficulties

Before you apply

  • Submit a CV and a bespoke cover letter explaining how experience meets required and desirable criteria.
  • Share a portfolio of Design work outlining individual contributions.
  • Applications without Portfolios will not be considered.
  • Only applications from those with pre-existing work authorisation for SA will be considered.

About the company

Journey is a global design and innovation agency shaping the future through multidimensional experiences. Squint/Opera, a Journey studio, specialises in immersive, interactive experiences for architecture, urban planning, and cultural projects.

Unreal Artist at Journey | JobZoey