Loonshotgames
[Loonshot Games] 3D Effect Artist - Project Traveler (3년 이상)
Seoul. Posted a month ago
The role
This person will establish the effect style for an HD 2D JRPG and build a sustainable VFX production foundation. They will create combat VFX, design visual feedback, and establish optimization standards for a mobile RPG.
What you will do
- Develop HD 2D effect styles combining pixel art, 3D backgrounds, lighting, and post-processing
- Create combat VFX combining classic JRPG sensibility with modern direction
- Establish standards for core combat effects like skills, finishers, elemental attacks, buffs, debuffs, hits, and deaths
- Design direction, range, and hit points for quarter-view or top-view combat
- Build combat feedback linked to camera direction, character animation, and sound
- Establish effect production pipelines and common resources for various characters and skills
- Set optimization standards considering project performance goals and platform environments
- Identify and propose solutions for technical VFX risks during the initial prototype stage
Required qualifications
- 3 or more years of game VFX production experience or equivalent practical capability
- Experience in real-time effect production based on Unity
- Ability to use Shuriken Particle System, VFX Graph, or equivalent tools
- Experience producing game effects such as combat skills, hits, debuffs, and buffs
- Ability to convey intent through effect shape, timing, color, brightness, and movement
- Ability to design effects considering camera distance and screen readability
- Capability to implement various expressions by combining textures, particles, meshes, and shaders
- Communication skills to understand character animation and planning intent and collaborate with related departments
- Ability to explain effect intent and direction and improve based on feedback
- Optimization experience in mobile or real-time game environments
- Portfolio (required)
Nice to have
- VFX production experience for HD 2D, 2.5D, or pixel art based games
- Understanding of classic JRPG style direction such as Octopath Traveler or Bravely Default
- Pixel art or pixel-based effect production experience
- Experience combining 2D sprites with 3D particles and meshes
- Unity Shader Graph or custom shader production experience
- Direction implementation using Timeline, Cinemachine, or Animation Event
- Cinematic combat direction experience such as finishers, cut-ins, and camera zoom/shake
- Experience establishing combat effect style guides and common effect libraries
- Proficiency in tools such as Houdini, Blender, Maya, After Effects, or Photoshop
- Experience improving or automating texture and mesh generation processes for effect production
Benefits
- Hiring preference for individuals with disabilities or distinguished service to the state
Before you apply
- A 5-month probationary period applies
- Employment may be terminated based on evaluation results during the probationary period
- False statements in the application may lead to withdrawal of the offer
About the company
Loonshot Games is a subsidiary of Krafton consisting of an experienced team that has operated mobile games with cumulative sales of over 500 billion won.