Mobentertainment

Concept Artist

United States. Posted 2 months ago

The role

You will define the visual identity of a horror franchise from ideation through production. You will develop concepts for characters, creatures, environments, props, and key moments.

What you will do

  • Create high-quality concept art for characters, creatures, environments, props, and interactive gameplay elements.
  • Design horror characters, monsters, and antagonists.
  • Develop mood paintings, lighting studies, color scripts, and cinematic key art.
  • Produce environment concepts for first-person gameplay.
  • Explore visual directions through thumbnailing and rapid iteration.
  • Collaborate with Creative Direction to maintain visual style.
  • Partner with Narrative and Design teams to reinforce story and mechanics.
  • Provide production-ready callouts, orthographic views, and design documentation to other teams.
  • Help establish visual standards and mentor junior artists.
  • Deliver polished work under tight deadlines.

Required qualifications

  • 3+ years of professional concept art experience in games, film, or entertainment.
  • Shipped at least one AA title, or equivalent experience on a commercially released project.
  • Exceptional portfolio demonstrating advanced visual development skills and design thinking.
  • Strong understanding of horror visual language, mood, suspense, and psychological storytelling.
  • Expert drawing, composition, lighting, perspective, anatomy, and color skills.
  • Experience designing creatures, environments, architecture, props, and characters.
  • Ability to work from rough ideas through polished production-ready concepts.
  • Strong communication and collaboration skills with multidisciplinary teams.
  • Comfortable receiving and incorporating feedback through rapid iteration.
  • Highly organized with the ability to manage multiple priorities independently.

Nice to have

  • Experience working on horror, thriller, dark fantasy, or suspense titles.
  • Familiarity with established entertainment IP and adapting existing visual styles.
  • Experience creating concepts for first-person gameplay.
  • Knowledge of Unreal Engine workflows and real-time production pipelines.
  • Experience with 3D block-ins using Blender, Maya, or similar tools.
  • Understanding of cinematic composition and storyboarding.
  • Experience mentoring artists or leading visual development initiatives.
  • Familiarity with outsourcing pipelines and providing art direction to external partners.
  • Traditional sketching skills
  • Experience with collectible toys, animation, or transmedia entertainment.

Benefits

  • profit sharing
  • medical, dental, and vision insurance
  • 401(k) matching
  • FSA/HSA
  • paid time off
  • sick time
  • holidays
  • parental leave

About the company

Mob Entertainment is a startup multimedia studio best known for the indie horror game Poppy Playtime.

Concept Artist at Mobentertainment | JobZoey