Mobentertainment

Principal Technical Sound Designer

United States. Posted 4 days ago

The role

This person will architect and build modular audio systems using C++, Blueprints, Wwise, and Unreal Engine. They will work across multiple AA/AAA game projects to design dynamic mixing, spatial audio, and dialogue systems.

What you will do

  • Architect and build modular, scalable, and portable audio systems using C++, Blueprints, Wwise, and Unreal Engine.
  • Work across multiple AA/AAA game projects simultaneously.
  • Develop deep integrations using the Wwise Unreal Engine API.
  • Design and maintain dynamic mixing and spatial audio systems in Wwise.
  • Develop advanced audio functionality using Unreal Engine MetaSounds.
  • Profile and optimize audio for CPU, memory, runtime performance, and platform constraints.
  • Architect and refine scalable, modular, and portable dialogue systems.
  • Build Unreal Editor modules, utilities, and tools.
  • Create technical documentation and how-to guides.
  • Contribute hands-on sound design when needed.

Required qualifications

  • Multiple shipped AA or AAA titles.
  • Professional experience mixing shipped game projects.
  • Experience supporting multiple AA/AAA projects concurrently.
  • Deep expertise with Wwise, its Unreal Engine integration/API, dynamic mixing, and Wwise Spatial Audio.
  • Extensive professional experience in Unreal Engine, C++, Blueprints, and MetaSounds.
  • Proven experience in architecting and building core game-audio systems from scratch.
  • Proven expertise optimizing game audio for CPU and memory performance.
  • Proven experience developing audio systems for networked multiplayer games.
  • Multiple proven examples of building and refining dialogue systems from the ground up.
  • Deep experience developing Unreal Editor modules, utilities, and workflow tools.
  • Strong technical documentation and knowledge-transfer skills.
  • Professional sound design experience.

Nice to have

  • Experience working in horror games or horror-focused interactive audio is strongly valued.

Benefits

  • profit sharing
  • medical, dental, and vision insurance
  • 401(k) matching
  • FSA/HSA
  • paid time off
  • sick time
  • holidays
  • parental leave

About the company

Mob Entertainment is a startup multimedia studio best known for the indie horror game Poppy Playtime.

Principal Technical Sound Designer at Mobentertainment | JobZoey