Mozilla
Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)
Remote Canada. Posted a month ago
About the job
The role You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy. Responsibilities - Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues. - Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android). - Carry code review and routine upkeep so the FTE engineers can focus on performance. Definition of done A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance. Required qualifications - Strong C++ and/or Rust. - Knowledge of graphics frameworks…
Read the full posting on Mozilla’s site