Naughtydog
Senior Environment Lighting Artist (Contingent)
United States, Santa Monica, CA. Posted 2 months ago
The role
The Senior Level Lighting Artist will develop lighting schemes, color palettes, post-processing effects, and visual moods for 3D game environments. They will work with modelers, texture/shader artists, and outsource vendors to optimize visual looks and performance.
What you will do
- Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood
- Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments
- Work with outsource vendors and lighting artists, collaborating on visual looks, tech, training, and workflows
- Additional responsibilities may be assigned as needed
Required qualifications
- 3-5 years of industry experience in Film or Games generating final picture
- Has shipped at least one AAA game
- Excellent competency in Autodesk Maya and knowledge of Global Illumination
- Excellent problem-solving skills and the ability to work with little to no supervision
- Thorough understanding of direct/indirect light, luminance / exposure and color-theory
- Excellent competency in multi-tasking, being able to handle their own workload as well as having the time to help out other artists where needed
Nice to have
- Proven work experience with generating light-maps, pre-lighting or baked lighting is desired
Benefits
- medical
- dental
- vision
Before you apply
- Candidates must be authorized to work in the United States
- Candidates will be expected to provide a portfolio or demo reel of their work
- May be asked to complete an art test
- Sony Interactive Entertainment conducts background checks at the offer stage
About the company
Naughty Dog has been crafting best-selling, critically acclaimed games for nearly 40 years. They are currently working on Intergalactic: The Heretic Prophet.