Playsports
General Manager (Wake Forest University)
Winston-Salem, North Carolina, United States. Posted a month ago
The role
The General Manager will generate incremental sponsorship revenue for Wake Forest Athletics. This person will work on-site with athletics staff to pitch and close enterprise partnership agreements and lead the Wake Forest sports property staff.
What you will do
- Partner with athletics department to develop and execute a sales plan
- Manage profit and loss and budget reports
- Prospect, meet and close new and renewal high level corporate sponsorships
- Manage, coach and develop a team of sales and account support staff
- Identify potential sponsors through networking and research
- Work with leadership to create sales inventory and sponsorship strategy
- Develop sales presentations for new marketing partners
- Create sales proposals and draft/negotiate contracts
- Develop key marketing objectives with clients
- Oversee management of radio network and supervise broadcast talent
Required qualifications
- Bachelor’s degree
- 6-8 years of direct sales experience in the sports multi-media environment
- Experience managing a team of direct reports
- Proven ability in managing, meeting and exceeding budget and revenue goals
- Familiarity with Salesforce or similar CRM system
- Strong experience and understanding of integrated and conceptual sales
- Ability to generate and present ideas and concepts succinctly
- Outstanding verbal, written and interpersonal communication skills
- Demonstrated professional sales presentation skills
- Must be driven and coachable
- Must be available for game days and evening athletic events and coaches shows
- Must be available to travel for client presentations
Nice to have
- 10-12 years of experience in a sales role
Before you apply
- We are unable to sponsor or take over sponsorship of an employment visa for this role at this time
About the company
Playfly Sports is a full-service sports marketing and media company. It enables brands to engage with sports fans through linear, digital, and experiential assets.