Roblox

Principal Software Engineer - Roblox Economy Platform

San Mateo, CA, United States. Posted 9 months ago

The role

You will improve and scale Roblox core monetization systems. You will work on Purchasing, Pricing and Payout systems that power Robux transactions.

What you will do

  • Lead projects with the highest economic impact and visibility
  • Work cross-functionally with product managers, data scientists, and designers to define requirements and roadmap
  • Drive engineering vision for highly scalable and cutting-edge solutions
  • Develop highly scalable systems for creators to optimize revenue
  • Help recruit future talent for the team

Required qualifications

  • 10+ years of experience developing and supporting highly available and large-scale backend systems in production
  • 3+ years of experience leading large projects with 5+ engineers
  • Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field

Nice to have

  • Experience in consumer-facing products
  • Experience working in monetization platforms, fintech or gaming industry

Benefits

  • Equity compensation
  • Benefits as described on this page

Before you apply

  • Company may not be able to employ candidates who are related to certain U.S. visa categories
  • Company may not support future H-1B sponsorship at this time

About the company

Roblox builds tools and a platform that empower a global community of developers and creators. The company aims to connect a billion people with optimism and civility.

Principal Software Engineer - Roblox Economy Platform at Roblox | JobZoey