Roblox
Principal Software Engineer - Roblox Economy Platform
San Mateo, CA, United States. Posted 9 months ago
The role
You will improve and scale Roblox core monetization systems. You will work on Purchasing, Pricing and Payout systems that power Robux transactions.
What you will do
- Lead projects with the highest economic impact and visibility
- Work cross-functionally with product managers, data scientists, and designers to define requirements and roadmap
- Drive engineering vision for highly scalable and cutting-edge solutions
- Develop highly scalable systems for creators to optimize revenue
- Help recruit future talent for the team
Required qualifications
- 10+ years of experience developing and supporting highly available and large-scale backend systems in production
- 3+ years of experience leading large projects with 5+ engineers
- Bachelor's degree in Computer Science, Computer Engineering, or a similar technical field
Nice to have
- Experience in consumer-facing products
- Experience working in monetization platforms, fintech or gaming industry
Benefits
- Equity compensation
- Benefits as described on this page
Before you apply
- Company may not be able to employ candidates who are related to certain U.S. visa categories
- Company may not support future H-1B sponsorship at this time
About the company
Roblox builds tools and a platform that empower a global community of developers and creators. The company aims to connect a billion people with optimism and civility.