Roblox
Technical Director - AI Roblox Studio
San Mateo, CA, United States. Posted 4 months ago
The role
You will own the technical direction of agentic AI systems embedded in Roblox Studio. You will design architecture, write code, and build production-grade AI systems for an AI-Native IDE.
What you will do
- Design and build agentic AI systems for the AI-Native IDE
- Decide how Studio uses coding models, agents, retrieval, tool calling, and context management
- Own the quality bar and evaluation strategy including human-in-the-loop pipelines
- Optimize systems for latency, throughput, and cost
- Bring reusable patterns and best practices to Studio teams
Required qualifications
- 12+ years of engineering experience
- Ownership of large-scale, long-lived platforms
- Deep, hands-on experience building LLM-powered and agentic systems in production
- Strong systems and software engineering skills
- Ability to design architecture and write code
- Track record of defining evaluation frameworks for AI product quality
- Experience optimizing inference for latency, throughput, and cost
- Strong background in developer tools or IDE-like platforms
- Ability to set technical direction and raise quality across multiple teams as an individual contributor
Nice to have
- Background in coding models or code-generation systems
- Research experience in reinforcement learning (RLHF, RLAIF, preference modeling) or related model-training techniques
Benefits
- Equity compensation
- Benefits as described on this page
Before you apply
- Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories
- Company may not support future H-1B sponsorship at this time
About the company
Roblox is building tools and a platform that empower a global community of developers and creators to bring immersive 3D experiences to life. The company aims to connect a billion people with optimism and civility.