Roblox
[2027] Software Engineer, Early Career
San Mateo, CA, United States. Posted 3 months ago
The role
You will design, code, and deploy features for the Roblox platform. You will work with seasoned engineers to solve technical challenges at scale and participate in architectural discussions.
What you will do
- Engage in architectural discussions and system design.
- Investigate and experiment with technologies like machine learning frameworks and large language models.
- Design, code, and test innovative features through the full development lifecycle.
- Partner with cross-functional teams including Design, Product, Data, QA, and DevOps.
- Support the evolution of distributed systems.
- Engage in a team matching process with various engineering teams.
Required qualifications
- Pursuing or in possession of an undergraduate/graduate degree in computer science, engineering, a related technical field, or an equivalent practical experience.
- Experienced with software engineering concepts through coursework, internships, personal projects, or previous roles.
- Proficient in one or more programming languages, including C#, Lua, Java, Go, Node.js, Ruby, Python, C++, and Swift.
- Able to thrive in ambiguous environments.
- Able to collaborate across the company to solve complex technical challenges.
Benefits
- Equity compensation
- Benefits as described on this page
Before you apply
- The company may not be able to employ candidates who lack United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
About the company
Roblox is building tools and a platform that empower a global community of developers and creators to bring immersive digital experiences to life. The company aims to connect a billion people with optimism and civility.