Roblox
Senior Technical Artist
San Mateo, CA, United States. Posted 22 days ago
The role
A Senior Technical Artist will work at the intersection of art, engineering, and future technologies. You will shape next-generation Terrain tools, Character systems, and AI-powered pipelines.
What you will do
- Partner with engineers to develop new GenAI-native production pipelines in Roblox Studio
- Act as a subject matter expert on tools and technology
- Provide Technical Art guidance and perspective to Engineering and Product
- Prototype and test improvements to terrain tooling and shader functionality
- Test and compare generative tools and workflows and document results
- Develop and document new GenAI/traditional hybrid workflows
- Engage with external creators to advise on best practices
Required qualifications
- Bachelor’s degree or proven experience in a related CG field or computer science
- 7+ years experience in the game industry
- Worked on titles on multiple platforms
- Strong understanding of real-time engines and DCC
- Strong communication and collaboration skills
- Ability to envision extensible and efficient creation systems, tooling implementation, and creator-friendly workflows
- Strong understanding of modern real-time engines, DCC tools, and generative workflows
Nice to have
- worked on titles on mobile
Benefits
- equity compensation
- benefits as described on this page
Before you apply
- Company may not be able to employ candidates who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time
About the company
Roblox is building a platform where millions of creators design immersive 3D worlds, characters, and experiences at scale. The company aims to connect a billion people with optimism and civility.