Scopely
UX Designer - New Geolocation-Based Mobile Game
JP - Tokyo, Japan. Posted 12 months ago
The role
You will lead UX design efforts from concept to implementation for player facing experiences in a new geolocation-based mobile game. You will develop wireframes, prototypes, and UI designs while collaborating with engineers, product managers, and artists.
What you will do
- Lead UX design efforts from concept to implementation for one or more player facing experiences
- Develop mockups, wireframes, prototypes, and detailed design documentation
- Clearly communicate UX designs to all stakeholders
- Actively participate in team rituals to conceptualize and brainstorm new features
- Collaborate with cross-functional team members and partners
Required qualifications
- 3+ years of professional experience in UX/UI design
- A portfolio demonstrating interaction design for mobile applications
- Proficiency in designing effective user flows and wireframes
- Strong visual design skills with professional experience using design tools such as Figma
- Ability to create sketches and designs for design validation (prototyping)
- Experience in mobile application or game development
- Fluent in Japanese, with the ability to smoothly communicate verbally and in writing
- Ability to adapt flexibly to a fast-paced environment and solve practical problems
- Experience collaborating with cross-functional teams with smooth communication
Nice to have
- 英語でこれらのことができればなお歓迎します
About the company
Scopely is a leading video game and global interactive entertainment company. It creates, develops, publishes, and live-operates a diversified portfolio of games including MONOPOLY GO! and Pokémon GO.