Scopely
Client Engineer (Unity, Real User Monitoring) - Unannounced Project
ES - Barcelona, Spain. Posted a month ago
The role
This person will build and improve Real User Monitoring, client observability, and telemetry capabilities within a Unity client. They will transform team needs into reliable, actionable signals for an unannounced cross-platform Strategy/MMO title.
What you will do
- Build and improve Real User Monitoring, client observability and telemetry capabilities within a Unity client
- Transform questions and needs from across the team into reliable, actionable signals
- Develop and operate live games with the Unity engine
- Design, implement or evolve client-side monitoring, telemetry, observability or diagnostics capabilities for a live product
- Turn ambiguous live-game issues into practical technical solutions
- Work effectively with technical and non-technical partners
- Work with multiple stakeholders in the development process
- Use version control, build tools and deployment pipelines
- Use software development methodologies such as Agile and Scrum
- Use AI-assisted development tools
Required qualifications
- Professional experience developing and operating live games with the Unity engine
- Excellent C# programming skills
- Strong knowledge of software engineering best practices
- Experience designing, implementing or evolving client-side monitoring, telemetry, observability or diagnostics capabilities for a live product
- Strong analytical and problem-solving skills
- Excellent communication and collaboration skills
- Experience working with multiple stakeholders in the development process
- Experience with version control, build tools and deployment pipelines
- Familiarity with software development methodologies such as Agile and Scrum
- Hands-on experience with AI-assisted development tools (for example, GitHub Copilot, Codex or Claude Code)
- Understanding of how agentic workflows can augment engineering productivity
Nice to have
- Experience supporting a live mobile and/or PC game
- Experience collaborating with LiveOps, Community or player-support teams to investigate player-facing issues
- Experience with automated testing and continuous integration
- Knowledge of game design principles and user experience
- Familiarity with additional game engines, such as Unreal
Before you apply
- We can support with visa sponsorship from any location
About the company
Scopely is a leading video game and global interactive entertainment company. They create, develop, publish, and live-operate a diversified portfolio of games including MONOPOLY GO!, Pokémon GO, and Star Trek™ Fleet Command.