Scopely
Associate Economy Game Designer
ES - Barcelona, Spain. Posted a month ago
The role
You will design, develop, and deliver features and economy models for an unannounced cross-platform strategy/MMO title. You will write design documentation, define systems for live game models, and balance economies to scale.
What you will do
- Collaborate with Product, Engineering, Art, Analytics, LiveOps and QA to bring features from concept to release
- Write and update design specs
- Drive feature optimizations to maintain gameplay quality, improve balance, and boost player engagement
- Ensure designs meet player needs, franchise strategy and business goals
- Follow market trends and best practices to create designs and bring new ideas
- Work with senior-level economy and systems designers
- Define solutions within a defined space and identify high ROI improvement opportunities
- Design for scale and plan for long-term content extensibility and system health
Required qualifications
- Deep passion for game systems and mechanics across mobile and PC
- 0-2 years of experience designing game systems or balancing game economies
- Excellent communication skills
- Passion for playing and analyzing games across multiple genres and platforms
- Comfortable working independently and in a collaborative environment
- Basic understanding of free-to-play monetization mechanics including game balancing and virtual economy management
Nice to have
- Love for strategy games such as 4X or RTS games
- Experience with mobile game systems and design sensibilities
Before you apply
- Please ensure that the résumé/CV you attach is written in English
About the company
Scopely is a global video game and interactive entertainment company that develops, publishes, and live-operates a diversified portfolio of games. The company is home to titles including MONOPOLY GO!, Pokémon GO, and Star Trek™ Fleet Command.