Scopely
Combat Game Designer
ES - Barcelona, Spain. Posted a month ago
The role
You will design, develop, and deliver combat for an unannounced cross-platform strategy/MMO title. You will work on large meta combat systems and smaller tactical combat models for character combat.
What you will do
- Build and refine novel combat gameplay focused on the player journey and moment-to-moment interactions
- Create compelling gameplay content that works across different player progressions and game modes
- Collaborate with Designers, Product Managers, Artists and Engineers to implement content and systems
- Document workflows and best practices for other Designers
- Evaluate performance using data, player feedback, and playtest experience
- Define solutions within a defined space and identify high ROI improvement opportunities
- Design for scale by planning for long-term content extensibility and system health
Required qualifications
- 4+ years of experience designing content and gameplay systems for live, F2P games
- Excellent communication skills
- Passion for playing and analyzing games across multiple genres and platforms
- Comfortable working independently while thriving in a highly collaborative environment
- Strong knowledge of Unity or Unreal workflows and behavioral component implementation
- Résumé/CV must be written in English
Nice to have
- Experience in 4x or ARPG genres
About the company
Scopely is a global video game and interactive entertainment company that develops, publishes, and live-operates games across mobile, web, PC, and console. The company is home to titles including MONOPOLY GO!, Pokémon GO, and MARVEL Strike Force.