Scopely

Combat Game Designer

ES - Barcelona, Spain. Posted a month ago

The role

You will design, develop, and deliver combat for an unannounced cross-platform strategy/MMO title. You will work on large meta combat systems and smaller tactical combat models for character combat.

What you will do

  • Build and refine novel combat gameplay focused on the player journey and moment-to-moment interactions
  • Create compelling gameplay content that works across different player progressions and game modes
  • Collaborate with Designers, Product Managers, Artists and Engineers to implement content and systems
  • Document workflows and best practices for other Designers
  • Evaluate performance using data, player feedback, and playtest experience
  • Define solutions within a defined space and identify high ROI improvement opportunities
  • Design for scale by planning for long-term content extensibility and system health

Required qualifications

  • 4+ years of experience designing content and gameplay systems for live, F2P games
  • Excellent communication skills
  • Passion for playing and analyzing games across multiple genres and platforms
  • Comfortable working independently while thriving in a highly collaborative environment
  • Strong knowledge of Unity or Unreal workflows and behavioral component implementation
  • Résumé/CV must be written in English

Nice to have

  • Experience in 4x or ARPG genres

About the company

Scopely is a global video game and interactive entertainment company that develops, publishes, and live-operates games across mobile, web, PC, and console. The company is home to titles including MONOPOLY GO!, Pokémon GO, and MARVEL Strike Force.

Combat Game Designer at Scopely | JobZoey