Scopely

Associate Art Director

CA - Canada. Posted 23 days ago

The role

You will help shape the game's visual identity and guide art from early development through delivery. You will work with the Senior Art Director and creative leadership to translate artistic vision into briefs, references, and feedback.

What you will do

  • Define the game's visual identity, principles, style guides, briefs, references, and quality standards.
  • Align art disciplines and partner teams around shared goals and decisions.
  • Lead visual reviews, critiques, kickoffs, and alignment sessions.
  • Guide the creation and refinement of characters, environments, props, lighting, animation, VFX, and UI.
  • Work with design, narrative, engineering, production, and external development partners.
  • Contribute hands-on through concept development, paintovers, blockouts, or other art tasks.
  • Partner with production and discipline leads to manage milestones and creative priorities.
  • Support artists, external partners, and vendors with direction, feedback, and mentorship.
  • Improve visual review and direction processes.
  • Represent the art team in cross-functional discussions.

Required qualifications

  • 5+ years of professional experience creating art for games, animation, film, or a related visual medium, or equivalent experience.
  • Experience helping define, communicate, and execute an artistic vision from early development through delivery.
  • Strong hands-on experience in at least one art discipline, with particular relevance to character art, environment art, or both.
  • Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams, external partners, and distributed contributors.
  • Working knowledge of production planning, prioritization, and milestone constraints.
  • Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, or callout sheets.
  • Understanding of game art and real-time production pipelines.
  • Familiarity with relevant 2D and/or 3D content creation tools.
  • A portfolio that demonstrates artistic judgment, visual problem-solving, hands-on craft, and the ability to guide work from concept to completion.

Nice to have

  • Experience in mobile game development or art direction.
  • Familiarity with the Unity game engine.
  • Experience supporting live service content development.

About the company

Scopely is a leading video game and global interactive entertainment company. It creates, develops, publishes, and live-operates a diversified portfolio of games including MONOPOLY GO!, Pokémon GO, and Star Trek™ Fleet Command.

Associate Art Director at Scopely | JobZoey