Scopely
Principal UX designer - Monopoly GO!
ES - Seville, Spain. Posted 3 months ago
The role
You will own the end-to-end UX strategy and execution for a product area. You will work with product and development teams to create new gameplay experiences for Monopoly GO! players.
What you will do
- Own end-to-end UX strategy and execution for a product area
- Identify opportunities to improve player experience through product thinking, insights and data
- Lead discovery initiatives to understand player behaviors and motivations
- Drive ideation of new concepts through workshops, brainstorming, designs and prototypes
- Create innovative player experiences balancing creativity with product goals and technical constraints
- Evolve UX frameworks, principles and design patterns
- Partner with Research to translate findings into product decisions
- Deliver high-quality designs, prototypes and documentation
- Build strong cross-functional relationships and drive alignment
- Contribute to the growth of the UX discipline
Required qualifications
- 8+ years of experience designing user experiences for games
- Proven track record of creating impactful gameplay features
- Deep expertise in game mechanics, player motivations, progression systems, rewards and player psychology
- Strong product thinking
- Experience independently owning complex product areas
- Expertise creating prototypes to validate ideas
- Ability to move between tactical execution and strategic thinking
- Excellent stakeholder management skills
- Highly collaborative designer
- Strong communication, diplomacy and relationship building skills
- Comfortable working in ambiguity
About the company
Scopely is a global video game and interactive entertainment company that develops, publishes and live-operates a diversified portfolio of games. The company includes titles such as Monopoly GO!, Pokémon GO, and Star Trek™ Fleet Command.