Scopely

Principal UX designer - Monopoly GO!

ES - Seville, Spain. Posted 3 months ago

The role

You will own the end-to-end UX strategy and execution for a product area. You will work with product and development teams to create new gameplay experiences for Monopoly GO! players.

What you will do

  • Own end-to-end UX strategy and execution for a product area
  • Identify opportunities to improve player experience through product thinking, insights and data
  • Lead discovery initiatives to understand player behaviors and motivations
  • Drive ideation of new concepts through workshops, brainstorming, designs and prototypes
  • Create innovative player experiences balancing creativity with product goals and technical constraints
  • Evolve UX frameworks, principles and design patterns
  • Partner with Research to translate findings into product decisions
  • Deliver high-quality designs, prototypes and documentation
  • Build strong cross-functional relationships and drive alignment
  • Contribute to the growth of the UX discipline

Required qualifications

  • 8+ years of experience designing user experiences for games
  • Proven track record of creating impactful gameplay features
  • Deep expertise in game mechanics, player motivations, progression systems, rewards and player psychology
  • Strong product thinking
  • Experience independently owning complex product areas
  • Expertise creating prototypes to validate ideas
  • Ability to move between tactical execution and strategic thinking
  • Excellent stakeholder management skills
  • Highly collaborative designer
  • Strong communication, diplomacy and relationship building skills
  • Comfortable working in ambiguity

About the company

Scopely is a global video game and interactive entertainment company that develops, publishes and live-operates a diversified portfolio of games. The company includes titles such as Monopoly GO!, Pokémon GO, and Star Trek™ Fleet Command.

Principal UX designer - Monopoly GO! at Scopely | JobZoey