Scopely
Lead Game Capture Artist
ES - Barcelona, Spain. Posted 2 months ago
The role
You will construct and animate in-game sequences using Unity builds. You will capture gameplay footage, cinematic sequences, and high-resolution stills for advertising and promotional materials.
What you will do
- Navigate and utilize Unity game builds to construct and animate in-game sequences
- Stage, shoot, and capture gameplay footage and cinematic sequences for ads and trailers
- Compose and capture high-resolution gameplay stills and 3D model shots
- Drive dynamic camera work, lighting, action pacing, and visual effects
- Perform initial footage editing, asset retouching, and color adjustments
- Integrate feedback in a constructive team environment
Required qualifications
- 5+ years of experience in gameplay capture, layout, pre-visualization, or 3D environment design within gaming, marketing, or film
- An excellent video reel demonstrating expert-level cinematography, gameplay capture, and scene composition
- Deep Unity Proficiency
- Hands-on experience using Unreal Engine to produce cinematic-quality renders
- Strong sense of composition, color, and animation timing
- Understanding of cinematic language and camera terminology
- Experience with video production software including Premiere and After Effects
- Ability to work iteratively and communicate effectively across multidisciplinary teams
- Ability to work well under pressure and deadlines
- Excellent written and verbal English communication skills
Nice to have
- Technical art skills (e.g., scripting, shader creation, rigging, tool development)
- Understanding of the mobile games market and up-to-date knowledge of current pop culture trends
- Proactive interest in AI-assisted design tools and their creative applications
Before you apply
- Please include a portfolio, Reel or /links to examples of your work
About the company
Scopely is a leading video game and global interactive entertainment company. Flamed is their in-house multidisciplinary creative agency.