Sonyinteractiveentertainmentglobal
Staff Software Engineer, Console GPU Inference
United Kingdom, London. Posted a month ago
The role
You will design and deliver critical software components for runtime machine learning inference on PlayStation consoles. This role involves technical leadership, hands-on code implementation, and collaborating with global groups to set technology strategies.
What you will do
- Take partial ownership of the design and delivery of critical software components for runtime machine learning inference on PlayStation consoles.
- Drive innovation and advance underlying principles and architectures.
- Perform hands-on code implementation of these systems.
- Collaborate with internal and external groups across the globe to set company-level technology strategies and processes.
- Define the scope of the project.
- Collaborate with key hardware and software stakeholders and external vendors.
Required qualifications
- At least 10 years of experience in a senior engineering role
- Sustained professional history of significant and successful technical contributions
- Responsibility for the success of a larger engineering or game project throughout the entire development lifecycle
- Excellent communication, organization and problem-solving skills
- Experience with game console software development and tools
- At least 5 years of experience with GPU programming
- Familiarity with GPUs
- Fluency in C/C++ and shader languages
- Solid understanding of GPU programming and low-level computing
Nice to have
- Familiarity with machine learning
Before you apply
- Sony Interactive Entertainment conducts background checks at the offer stage for all new employees
About the company
Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand and a subsidiary of Sony Group Corporation. It is a technology company and entertainment leader delivering hardware and network services to more than 100 million people.